Where is barnabas divinity 2
Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: talithajo. Ok found out what the problem is. There's a third lever and it's not obvious. Thanks to the only walkthrough I found on it by seorin. At first I didn't find the help cos seorin put it under the section he called old cave if memory serves and my version calls it sinister cave.
User Info: sephirothlion. What about the spawning nest? I was never able to damage it at first, Im guessing I have to kill other things before I can damage that Gaming since the 70's User Info: xtdg Yeah there's a lever through one of the 3 portals that turns off the barrier for the nest. PM me if you add me, so I can add you back. User Info: TheColdOne I only found two teleporters one leaver, one book! Default Style UBBT77 UBBT77 - Dark ubbthreads dark blue ubbthreads dark purple ubbthreads divinity2 ubbthreads larian ubbthreads larian dark ubbthreads light blue ubbthreads old larian boards Vom's test style.
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Private Message. You need this to reach the three teleporter platforms and the way back, of course. Barnabus is locked beneath an impenetrable shield, and the nest tower is also invulnerable. We need to shut off the machines that generate those fields. First stop, the middle teleporter.
The chest on the right is locked with a key. A lever nearby turns this machine off, removing the protection for the nest.
The lower teleporter is very close to the surface of the lava lake at the bottom. Two directions. This damn key hiding on the ledge is for the locked chest. I missed it on my first play through DKS. We will die if we fall in.
The stairs will sink under our weight. A switch activates the teleporter. Take care when jumping down. The chest contains the chainmail Dragon Claws. The teleporter puts you above the generator.
Video: Barnabus The hardest jump of this sequence is getting the timing of the leap onto the moving platform down there. I returned to the chest through the first teleporter, because that hard-to-see key opens it.
Inside is another set piece. Oddly, this bonus is suited for a melee wizard. Many enemy wizards do have Rush Attack in their repertoire, which is dangerous because of the chance of knockdown. Talana Quite elaborate protection this necromancer had.
Too bad for him he omitted to think of the possibility a Dragon Knight might drop by. Barnabus yields a bunch of loot. I did try fighting him in Dragon Form, but he turned invisible and unhittable.
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